The Sanguine Vintners district, which gives you 2 vials of Blood every week, is really useful early on for managing the Curse.If you kick off with it straight away, the Curse can be difficult and very annoying to manage. Far enough that you've got some Blacksmith and Trainer upgrades, have a fairly large and solid roster with some veterans etc. My advice is to not activate the Courtyard/Crimson Curse until you're a decent way into the game already.Get as much use out of him as you can now, though! I haven't included him in any suggested team though, because I'm all but certain Red Hook will hard nerf him at some point, so can't swear he'll remain as great as he is now. Small note concerning the Flagellant: Although he has relatively strict rank restrictions the Flagellant is really, really good in the Courtyard and against most of these bosses. Again my opinions are still very much subjective, so if you think you've found a better way of taking these things down, go ahead and use it! I'm going to blithely assume you've got the gameplay basics of Darkest Dungeon down, and have maybe dipped your toes in the swamp already. This one concerns the Crimson Curse DLC's challenging stand-out fights.You'll find descriptions of their attacks, their weaknesses, and suggested party composition for tackling each - as well as more general information about the Courtyard and how to manage your growing raspberry juice addiction.Įverything said at the beginning of the first guide still applies. Hello and welcome to Part Two of my Darkest Dungeon boss series ( Part One is over here).
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